27 April 2021
Semper Fortis Esports PLC
("Semper Fortis Esports" or the "Company")
Investor Presentation
Semper Fortis Esports PLC (AQSE: SEMP), the esports company focused on establishing esports teams, forming brand and technology partnerships, and providing business to business advisory services, is pleased to announce that Kevin Soltani, CEO of Semper Fortis Esports, will host a live presentation introducing Semper Fortis Esports via the Investor Meet Company platform on 29th April 2021 at 5:00pm BST.
The presentation is open to all existing and potential shareholders. Questions can be submitted pre-event via your Investor Meet Company dashboard up until 9am the day before the meeting or at any time during the live presentation.
Investors can sign up to Investor Meet Company for free and add to meet SEMPER FORTIS ESPORTS PLC via:
https://www.investormeetcompany.com/semper-fortis-esports-plc/register-investor
Investors who already follow SEMPER FORTIS ESPORTS PLC on the Investor Meet Company platform will automatically be invited.
For more information, please contact:
| Semper Fortis Esports plc |
via Square1 Consulting |
|
Kevin Soltani, Chief Executive Officer Jassem Osseiran, Chief Operating Officer Max Deeley, Finance Director |
|
|
|
|
| Hybridan LLP - AQSE Corporate Adviser and Broker |
|
| Claire Noyce, Managing Partner, Corporate Finance Niall Pearson, Head of Corporate Broking & Sales |
+44 203 764 2341 +44 203 764 2343 |
|
|
|
| Square1 Consulting |
+44 207 929 5599 |
| David Bick
|
+44 7831 381201 |
About Semper Fortis Esports plc
Semper Fortis Esports has contracts with an esports team competing under the name, 'Top Blokes'. Top Blokes competes in the Rocket League Championship Series. The Directors have identified a number of different areas which following Admission, are likely to form the core areas of the business. These are:
· to establish or purchase competitive esports teams under different game categories;
· to enter into a joint venture with a high-profile talent and celebrity (such as well-known professional football players) who will work with the Company to generate exposure for the Company's esports team and who will help attract sponsorship opportunities for the Company and its team;
· to use viewership power to attain sponsorship opportunities, preferably among a number of different brands. Viewership and engagement figures will be generated through online broadcasting of team activity, social media and in some cases, physical appearances of the team in competition;
· to create digital experiences for brands and celebrities to provide exposure and to enable online engagement through gaming and esports initiations. The Company's goal in this respect is to create revenue through content reach, distribution of broadcasting rights and digital viewing; and
· to develop technology applications and products that complement the esports industry. Initially utilising contacts of Mr Bushnell's in the software industry to develop a Beta software product, that if then successful, funding would be arranged for full development thereof.
The Semper Fortis model has been built with confidence due to the managements' experience in competitive team operations, both in traditional sports and gaming. The management believe that the future of esports will continue to succeed and grow as brands and marketing dollars continue to enter the space, as electronic gaming and digital experiences continue to expand, and technology continues to innovate and enhance areas supporting the industry.
Ends