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Segment Reporting (Details)
¥ in Thousands, $ in Thousands
3 Months Ended 12 Months Ended
Sep. 30, 2015
CNY (¥)
Dec. 31, 2016
CNY (¥)
Dec. 31, 2016
USD ($)
Dec. 31, 2015
CNY (¥)
Dec. 31, 2014
CNY (¥)
Net revenues          
Others   ¥ 257,638 $ 37,108 ¥ 294,200 ¥ 186,091
Total net revenues [1]   8,204,050 1,181,629 5,897,249 3,678,368
Cost of revenues [2]   (5,103,430) (735,047) (3,579,744) (1,849,149)
Gross profit / (loss)   3,100,620 446,582 2,317,505 1,829,219
Operating expenses          
Research and development expenses [2]   (675,230) (97,253) (548,799) (431,188)
Sales and marketing expenses [2]   (387,268) (55,778) (312,870) (102,527)
General and administrative expenses [2]   (482,437) (69,485) (358,474) (223,019)
Goodwill impairment [2]   (17,665) [3] (2,544) (310,124) [3]
Fair value change of contingent consideration [2]   0 0 292,471
Total operating expenses [2]   (1,562,600) (225,060) (1,237,796) (756,734)
Gain on deconsolidation and disposal of subsidiaries   103,960 14,973
Other income   129,504 18,652 82,300 6,319
Operating income / (loss)   1,771,484 255,147 1,162,009 1,078,804
Share-based compensation   157,286 22,654 185,372 134,632
Cost of revenues [Member]          
Operating expenses          
Share-based compensation   15,894 2,289 23,963 18,037
Research and development expenses [Member]          
Operating expenses          
Share-based compensation   78,816 11,352 70,951 54,141
Sales and marketing expenses [Member]          
Operating expenses          
Share-based compensation   3,107 448 3,283 2,807
General and administrative expenses [Member]          
Operating expenses          
Share-based compensation   59,469 8,565 87,175 59,647
Live streaming [Member]          
Net revenues          
Total net revenues [1]   7,027,227 1,012,131 4,539,857 2,475,379
Online games [Member]          
Net revenues          
Total net revenues [1]   634,325 91,362 771,882 811,699
Membership [Member]          
Net revenues          
Total net revenues [1]   284,860 $ 41,028 291,310 205,199
Huya [Member]          
Net revenues          
Others   4,926   0
Total net revenues   796,904   356,324 153,371
Cost of revenues   (1,094,644)   (668,493) (258,740)
Gross profit / (loss)   (297,740)   (312,169) (105,369)
Operating expenses          
Research and development expenses   (188,334)   (152,351) (122,570)
Sales and marketing expenses   (68,746)   (48,303) (6,223)
General and administrative expenses   (71,325)   (33,318) (30,201)
Goodwill impairment      
Fair value change of contingent consideration      
Total operating expenses   (328,405)   (233,972) (158,994)
Gain on deconsolidation and disposal of subsidiaries        
Other income    
Operating income / (loss)   (626,145)   (546,141) (264,363)
Share-based compensation   52,098   20,481 19,563
Huya [Member] | Cost of revenues [Member]          
Operating expenses          
Share-based compensation   5,677   2,642 1,473
Huya [Member] | Research and development expenses [Member]          
Operating expenses          
Share-based compensation   19,538   11,759 11,377
Huya [Member] | Sales and marketing expenses [Member]          
Operating expenses          
Share-based compensation   326   655 226
Huya [Member] | General and administrative expenses [Member]          
Operating expenses          
Share-based compensation   26,557   5,425 6,487
Huya [Member] | Live streaming [Member]          
Net revenues          
Total net revenues   791,978   356,324 153,371
Huya [Member] | Online games [Member]          
Net revenues          
Total net revenues    
Huya [Member] | Membership [Member]          
Net revenues          
Total net revenues    
100 Education [Member]          
Net revenues          
Others   160,727   123,774 950
Total net revenues   160,727   123,774 950
Cost of revenues   (107,972)   (126,614) (14,062)
Gross profit / (loss)   52,755   (2,840) (13,112)
Operating expenses          
Research and development expenses   (30,521)   (36,850) (21,071)
Sales and marketing expenses   (59,482)   (35,272) (145)
General and administrative expenses   (35,154)   (92,070) (1,530)
Goodwill impairment ¥ (71,390) (13,804) [3]   (182,089) [3]  
Fair value change of contingent consideration ¥ (73,618)   185,165  
Total operating expenses   (138,961)   (161,116) (22,746)
Gain on deconsolidation and disposal of subsidiaries        
Other income    
Operating income / (loss)   (86,206)   (163,956) (35,858)
Share-based compensation   19,906   39,799 5,280
100 Education [Member] | Cost of revenues [Member]          
Operating expenses          
Share-based compensation   324   389 300
100 Education [Member] | Research and development expenses [Member]          
Operating expenses          
Share-based compensation   6,193   6,797 4,931
100 Education [Member] | Sales and marketing expenses [Member]          
Operating expenses          
Share-based compensation    
100 Education [Member] | General and administrative expenses [Member]          
Operating expenses          
Share-based compensation   13,389   32,613 49
100 Education [Member] | Live streaming [Member]          
Net revenues          
Total net revenues    
100 Education [Member] | Online games [Member]          
Net revenues          
Total net revenues    
100 Education [Member] | Membership [Member]          
Net revenues          
Total net revenues    
YY Live [Member]          
Net revenues          
Others   91,985   170,426 185,141
Total net revenues   7,246,419   5,417,151 3,524,047
Cost of revenues   (3,900,814)   (2,784,637) (1,576,347)
Gross profit / (loss)   3,345,605   2,632,514 1,947,700
Operating expenses          
Research and development expenses   (456,375)   (359,598) (287,547)
Sales and marketing expenses   (259,040)   (229,295) (96,159)
General and administrative expenses   (375,958)   (233,086) (191,288)
Goodwill impairment [3]   (3,861)   (128,035)  
Fair value change of contingent consideration     107,306  
Total operating expenses   (1,095,234)   (842,708) (574,994)
Gain on deconsolidation and disposal of subsidiaries   103,960      
Other income   129,504   82,300 6,319
Operating income / (loss)   2,483,835   1,872,106 1,379,025
Share-based compensation   85,282   125,092 109,789
YY Live [Member] | Cost of revenues [Member]          
Operating expenses          
Share-based compensation   9,893   20,932 16,264
YY Live [Member] | Research and development expenses [Member]          
Operating expenses          
Share-based compensation   53,085   52,395 37,833
YY Live [Member] | Sales and marketing expenses [Member]          
Operating expenses          
Share-based compensation   2,781   2,628 2,581
YY Live [Member] | General and administrative expenses [Member]          
Operating expenses          
Share-based compensation   19,523   49,137 53,111
YY Live [Member] | Live streaming [Member]          
Net revenues          
Total net revenues   6,235,249   4,183,533 2,322,008
YY Live [Member] | Online games [Member]          
Net revenues          
Total net revenues   634,325   771,882 811,699
YY Live [Member] | Membership [Member]          
Net revenues          
Total net revenues   ¥ 284,860   ¥ 291,310 ¥ 205,199
[1] For the year ended December 31, 2016, revenue presentation has been changed to live streaming, online games, membership and others, and the revenue presentation for the year ended December 31, 2015 and 2014 has also been retrospectively changed.
[2] Share-based compensation was allocated in cost of revenues and operating expenses as follows:For the year ended December 31, Note 2014 2015 2016 2016 RMB RMB RMB US$ (Note2(e)) Cost of revenues 18,037 23,963 15,894 2,289 Research and development expenses 54,141 70,951 78,816 11,352 Sales and marketing expenses 2,807 3,283 3,107 448 General and administrative expenses 59,647 87,175 59,469 8,565
[3] (iii) The Group performs its annual goodwill impairment test of each reporting unit as of October 1, or more frequently, if certain events or circumstances warrant. Events or changes in circumstances which might indicate potential impairment in goodwill include the entity-specific factors, including, but not limited to, stock price volatility, market capitalization relative to net book value, and projected revenue, market growth and operating results. In June 2015, it was noted that 100 Online’s financial and operational performance in the first half year of 2015 was behind the original budget resulting from unexpected fierce market competition and the resignation of a number of key personnel in 100 Online. Accordingly, the Group performed an interim assessment on the goodwill impairment related to 100 Online and recognized an estimated goodwill impairment charge of RMB110,699. Correspondingly, long-term payable amounting to RMB111,547 in relation to the contingent consideration was reversed. The unobservable inputs used in the assessment included risk free rate, discount rate and etc. The risk free rate and discount rate were 4.07% and 21.5%, respectively. In the 2015 annual goodwill impairment assessment, the Group has noted further impairment indicator for 100 Online as well as impairment indicator for Beifu as certain key personnel of 100 Online and Beifu resigned in the third quarter of 2015. Based on the result of the annual impairment assessment for 100 Online, an impairment charge of RMB71,390 was recognised and correspondingly, long-term payable amounting to RMB73,618 in relation to the contingent consideration was reversed; For Beifu, an impairment charge of RMB128,035 was recognised and correspondingly, long-term payable amounting to RMB 107,306 in relation to the contingent consideration was reversed. The unobservable inputs used in the assessment, included the risk free rate, discount rate and etc. For the goodwill impairment assessment of 100 Online and Beifu, the risk free rate were both 3.85% and the discount rate were 23% and 24.5%, respectively. In December 2016, the Group has identified further impairment indicator for 100 Online as well as impairment indicator for Bilin Online. Based on the results of the impairment assessment, an impairment charge of RMB13,804 for 100 Online and an impairment charge of RMB3,861 for Bilin Online were recognized, respectively. The above goodwill impairment assessments on 100 Online, Beifu and Bilin Online adopted the income approach and considered a combination of factors, including, but not limited to, market conditions, expected future cash flows, growth rates and discount rates, which required the Group to make certain estimates and assumptions regarding industry economic factors and future profitability of the business.