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Segment Information (Tables) | 12 Months Ended
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Dec. 31, 2024
Segment Reporting [Abstract] |
Reconciliation of Total Segment Operating Income to Consolidated Operating Income | Information on reportable segments revenues is as follows (in thousands):
| Years Ended December 31,
| 2024 |  | 2023 |  | 2022
Revenue by reportable segment: |  |  |  |  |
Technology & Shopping | $ | 361,882 |  |  | $ | 330,557 |  |  | $ | 384,929 |
Gaming & Entertainment | 180,276 |  |  | 168,821 |  |  | 166,325 |
Health & Wellness | 362,408 |  |  | 361,923 |  |  | 335,883 |
Connectivity | 213,620 |  |  | 211,518 |  |  | 191,254 |
Cybersecurity & Martech | 283,502 |  |  | 291,209 |  |  | 312,606 |
Total segment revenues | 1,401,688 |  |  | 1,364,028 |  |  | 1,390,997 |
Corporate | — |  |  | — |  |  | — |
Total revenues | $ | 1,401,688 |  |  | $ | 1,364,028 |  |  | $ | 1,390,997 |
The descriptions of significant reportable segment expenses shown in the following tables are as follows: •Salaries, benefits, and other employee expenses include employee compensation expenses for salaries, bonuses, benefits, payroll taxes, commissions, share-based compensation, severance costs, other related employee costs. •Cloud computing, software, and other related expenses include costs associated with cloud computing, software purchases, web hosting, database hosting, and other computer related costs. •Advertising and related marketing expenses include advertising relationships with an array of online service providers, marketing expenses, and other audience extension costs. •Partner payments include expense associated with revenue sharing arrangements, content fees, and royalties. •Professional and other-third party services include expenses for outside providers including freelancers, consultants, legal costs, and other professional services. Significant reportable segment expenses are set forth in the tables below (in thousands):
| Year ended December 31, 2024
| Technology & Shopping |  | Gaming & Entertainment |  | Health & Wellness |  | Connectivity |  | Cybersecurity & Martech |  | Total operating costs and expenses
Salaries, benefits, and other employee expenses | $ | 139,293 |  |  | $ | 45,294 |  |  | $ | 115,509 |  |  | $ | 53,172 |  |  | $ | 77,518 |  |  | $ | 430,786 |
Cloud computing, software, and other related expenses | 28,086 |  |  | 5,630 |  |  | 13,903 |  |  | 14,849 |  |  | 40,009 |  |  | 102,477 |
Advertising and marketing related expenses | 51,418 |  |  | 12,226 |  |  | 39,199 |  |  | 2,898 |  |  | 21,799 |  |  | 127,540 |
Partner payments | 7,063 |  |  | 27,262 |  |  | 38,736 |  |  | 932 |  |  | 21,063 |  |  | 95,056 |
Professional and other third-party services | 20,455 |  |  | 5,908 |  |  | 8,730 |  |  | 14,356 |  |  | 17,228 |  |  | 66,677 |
Goodwill impairment | 85,273 |  |  | — |  |  | — |  |  | — |  |  | — |  |  | 85,273 |
Depreciation and amortization | 83,424 |  |  | 10,733 |  |  | 52,766 |  |  | 31,882 |  |  | 33,025 |  |  | 211,830 |
Other | 17,942 |  | (1) | 19,222 |  | (2) | 26,358 |  | (3) | 16,157 |  | (4) | 17,899 |  | (5) | 97,578 |
Total segment operating costs and expenses | 432,954 |  |  | 126,275 |  |  | 295,201 |  |  | 134,246 |  |  | 228,541 |  |  | 1,217,217 |
Corporate (6) |  |  |  |  |  |  |  |  |  |  | 70,823 |
Total operating costs and expenses |  |  |  |  |  |  |  | $ | 1,288,040 |
| Year ended December 31, 2023
| Technology & Shopping |  | Gaming & Entertainment |  | Health & Wellness |  | Connectivity |  | Cybersecurity & Martech |  | Total operating costs and expenses
Salaries, benefits, and other employee expenses | $ | 121,721 |  |  | $ | 43,224 |  |  | $ | 109,401 |  |  | $ | 55,492 |  |  | $ | 75,340 |  |  | $ | 405,178 |
Cloud computing, software, and other related expenses | 23,580 |  |  | 3,974 |  |  | 11,599 |  |  | 9,865 |  |  | 37,402 |  |  | 86,420 |
Advertising and marketing related expenses | 55,185 |  |  | 9,468 |  |  | 42,477 |  |  | 3,296 |  |  | 24,189 |  |  | 134,615 |
Partner payments | 7,721 |  |  | 26,637 |  |  | 33,842 |  |  | 730 |  |  | 19,120 |  |  | 88,050 |
Professional and other third-party services | 15,025 |  |  | 3,629 |  |  | 10,604 |  |  | 13,199 |  |  | 18,211 |  |  | 60,668 |
Goodwill impairment | 56,850 |  |  | — |  |  | — |  |  | — |  |  | — |  |  | 56,850 |
Depreciation and amortization | 83,271 |  |  | 10,368 |  |  | 59,870 |  |  | 31,793 |  |  | 52,618 |  |  | 237,920 |
Other | 17,702 |  | (1) | 14,222 |  | (2) | 30,555 |  | (3) | 26,552 |  | (4) | 21,119 |  | (5) | 110,150 |
Total segment operating costs and expenses | 381,055 |  |  | 111,522 |  |  | 298,348 |  |  | 140,927 |  |  | 247,999 |  |  | 1,179,851 |
Corporate (6) |  |  |  |  |  |  |  |  |  |  | 51,566 |
Total operating costs and expenses |  |  |  |  |  |  |  | $ | 1,231,417 |
| Year ended December 31, 2022
| Technology & Shopping |  | Gaming & Entertainment |  | Health & Wellness |  | Connectivity |  | Cybersecurity & Martech |  | Total operating costs and expenses
Salaries, benefits, and other employee expenses | $ | 131,808 |  |  | $ | 43,386 |  |  | $ | 99,808 |  |  | $ | 44,908 |  |  | $ | 77,909 |  |  | $ | 397,819 |
Cloud computing, software, and other related expenses | 25,517 |  |  | 3,426 |  |  | 10,172 |  |  | 9,509 |  |  | 34,985 |  |  | 83,609 |
Advertising and marketing related expenses | 61,380 |  |  | 10,626 |  |  | 39,366 |  |  | 2,790 |  |  | 27,187 |  |  | 141,349 |
Partner payments | 9,572 |  |  | 29,965 |  |  | 32,175 |  |  | — |  |  | 23,207 |  |  | 94,919 |
Professional and other third-party services | 11,953 |  |  | 1,964 |  |  | 9,990 |  |  | 10,575 |  |  | 22,404 |  |  | 56,886 |
Goodwill impairment | 27,369 |  |  | — |  |  | — |  |  | — |  |  | — |  |  | 27,369 |
Depreciation and amortization | 93,187 |  |  | 10,045 |  |  | 55,981 |  |  | 25,445 |  |  | 48,714 |  |  | 233,372 |
Other | 20,578 |  | (1) | 13,488 |  | (2) | 22,176 |  | (3) | 19,665 |  | (4) | 27,238 |  | (5) | 103,145 |
Total segment operating costs and expenses | 381,364 |  |  | 112,900 |  |  | 269,668 |  |  | 112,892 |  |  | 261,644 |  |  | 1,138,468 |
Corporate (6) |  |  |  |  |  |  |  |  |  |  | 53,588 |
Total operating costs and expenses |  |  |  |  |  |  |  | $ | 1,192,056 |
(1)Other Technology & Shopping operating costs and expenses consist primarily of credit card processing fees, campaign fulfillment costs, travel and entertainment costs, office expenses, bad debt expense, and certain allocated overhead expenses. (2)Other Gaming & Entertainment operating costs and expenses consist primarily of credit card processing fees, inventory-related costs, campaign fulfillment costs, travel and entertainment costs, office expenses, bad debt expense, and certain allocated overhead expenses. (3)Other Health & Wellness operating costs and expenses consist primarily of app-store fees, credit card processing fees, campaign fulfillment costs, travel and entertainment costs, office expenses, bad debt expense, and certain allocated overhead expenses. (4)Other Connectivity operating costs and expenses consist primarily of inventory-related costs, credit card processing fees, inventory related costs, campaign fulfillment costs, travel and entertainment costs, office expenses, bad debt expense, and certain allocated overhead expenses. (5)Other Cybersecurity & Martech operating costs and expenses consist primarily of credit card processing fees, telecommunication backbone costs, travel and entertainment costs, office expenses, bad debt expense, and certain allocated overhead expenses. (6)Corporate includes costs associated with general, administrative, and other expenses (including some depreciation and amortization) that are managed on a global basis and that are not directly attributed to any particular segment. Information on (loss) income from operations is set forth in the table below (in thousands).
| Years ended December 31,
| 2024 |  | 2023 |  | 2022
(Loss) income from operations by reportable segment: |  |  |  |  |
Technology & Shopping | $ | (71,072) |  |  | $ | (50,498) |  |  | $ | 3,565 |
Gaming & Entertainment | 54,001 |  |  | 57,299 |  |  | 53,425 |
Health & Wellness | 67,207 |  |  | 63,575 |  |  | 66,215 |
Connectivity | 79,374 |  |  | 70,591 |  |  | 78,362 |
Cybersecurity & Martech | 54,961 |  |  | 43,210 |  |  | 50,962 |
Total segment income from operations | 184,471 |  |  | 184,177 |  |  | 252,529 |
Corporate (1) | (70,823) |  |  | (51,566) |  |  | (53,588) |
Income from operations | $ | 113,648 |  |  | $ | 132,611 |  |  | $ | 198,941 |
(1)Corporate includes costs associated with general, administrative, and other expenses that are managed on a global basis and that are not directly attributable to any particular segment.
Total Assets, Capital Expenditures, Depreciation and Amortization | Information on capital expenditures is set forth in the table below (in thousands).
| Years ended December 31,
| 2024 |  | 2023 |  | 2022
Capital expenditures: |  |  |  |  |
Technology & Shopping | $ | 13,609 |  |  | $ | 17,778 |  |  | $ | 25,088 |
Gaming & Entertainment | 5,298 |  |  | 5,891 |  |  | 6,008 |
Health & Wellness | 36,553 |  |  | 35,070 |  |  | 31,559 |
Connectivity | 24,742 |  |  | 25,182 |  |  | 22,394 |
Cybersecurity & Martech | 25,062 |  |  | 24,712 |  |  | 21,094 |
Total from reportable segments | 105,264 |  |  | 108,633 |  |  | 106,143 |
Corporate | 1,371 |  |  | 96 |  |  | 11 |
Total capital expenditures | $ | 106,635 |  |  | $ | 108,729 |  |  | $ | 106,154 |
Revenues and Long-lived Assets by Geographic Information | Such information attributes revenues based on jurisdictions where revenues are reported (in thousands).
| Years ended December 31,
| 2024 |  | 2023 |  | 2022
Revenues: |  |  |  |  |
United States | $ | 1,165,571 |  |  | $ | 1,137,857 |  |  | $ | 1,181,936 |
All other countries | 236,117 |  |  | 226,171 |  |  | 209,061 |
Total | $ | 1,401,688 |  |  | $ | 1,364,028 |  |  | $ | 1,390,997 |
Long-lived assets, excluding goodwill and other intangible assets are as follows (in thousands):
| December 31,
| 2024 |  | 2023
Long-lived assets: |  |  |
United States | $ | 178,732 |  |  | $ | 161,913 |
All other countries | 44,733 |  |  | 50,820 |
Total | $ | 223,465 |  |  | $ | 212,733 |

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- Definition Tabular disclosure of the reconciliation of profit (loss) from reportable segments to the consolidated income (loss) before income tax expense (benefit) and discontinued operations. Includes, but is not limited to, reconciliation after income tax if income tax is allocated to the reportable segment. + References Reference 1: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 31 -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-31 Reference 2: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 30 -Subparagraph (b) -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-30 + Details
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- Definition Tabular disclosure of information concerning material long-lived assets (excluding financial instruments, customer relationships with financial institutions, mortgage and other servicing rights, deferred policy acquisition costs, and deferred taxes assets) located in identified geographic areas and/or the amount of revenue from external customers attributed to that country from which revenue is material. An entity may also provide subtotals of geographic information about groups of countries. + References Reference 1: http://fasb.org/us-gaap/role/ref/legacyRef -Topic 220 -SubTopic 10 -Name Accounting Standards Codification -Section S99 -Paragraph 2 -Subparagraph (SX 210.5-03(1)) -Publisher FASB -URI https://asc.fasb.org/1943274/2147483621/220-10-S99-2 Reference 2: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 41 -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-41 + Details
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- Definition Tabular disclosure of the profit or loss and total assets for each reportable segment. An entity discloses certain information on each reportable segment if the amounts (a) are included in the measure of segment profit or loss reviewed by the chief operating decision maker or (b) are otherwise regularly provided to the chief operating decision maker, even if not included in that measure of segment profit or loss. + References Reference 1: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 25 -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-25 Reference 2: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 22 -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-22 Reference 3: http://fasb.org/us-gaap/role/ref/legacyRef -Name Accounting Standards Codification -Topic 280 -SubTopic 10 -Section 50 -Paragraph 30 -Publisher FASB -URI https://asc.fasb.org/1943274/2147482810/280-10-50-30 + Details
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