XML 20 R10.htm IDEA: XBRL DOCUMENT v3.22.2.2
Goodwill and Intangible Assets
9 Months Ended
Sep. 30, 2022
Goodwill and Intangible Assets Disclosure [Abstract]  
Goodwill and Intangible Assets Goodwill and Intangible Assets
The Company tests goodwill and indefinite-lived intangible assets for impairment annually during the fourth quarter of each year, and whenever events or circumstances indicate that it is more likely than not that the carrying value of a reporting unit exceeds its fair value. Finite-lived intangible assets are evaluated for potential impairment whenever there is an indicator that the carrying value of an asset group may not be recoverable. Based on the results of its interim impairment assessments conducted during the three and nine months ended September 30, 2022 and 2021, the Company concluded that there was no impairment of the Company’s goodwill and intangible assets.
The following table summarizes goodwill activity by reportable segment:
(In thousands)Nevada Casino ResortsNevada Locals CasinosMaryland Casino ResortDistributed GamingTotal Goodwill
Balance, December 31, 2021 and September 30, 2022$22,105 $38,187 $— $98,104 $158,396 
Intangible assets, net, consisted of the following:
September 30, 2022
(In thousands)Useful Life (Years)Gross Carrying ValueCumulative AmortizationCumulative ImpairmentIntangible Assets, Net
Indefinite-lived intangible assets
Trade namesIndefinite$53,690 $— $(6,890)$46,800 
53,690 — (6,890)46,800 
Amortizing intangible assets
Customer relationships
4-16
81,105 (40,277)— 40,828 
Player relationships
2-14
42,990 (40,294)— 2,696 
Non-compete agreements
2-5
9,840 (8,933)— 907 
In-place lease value41,170 (1,170)— — 
Leasehold interest4570 (570)— — 
Other
4-25
1,366 (1,225)— 141 
137,041 (92,469)— 44,572 
Balance, September 30, 2022$190,731 $(92,469)$(6,890)$91,372 
December 31, 2021
(In thousands)Useful Life (Years)Gross Carrying ValueCumulative AmortizationCumulative ImpairmentIntangible Assets, Net
Indefinite-lived intangible assets
Trade namesIndefinite$53,690 $— $(6,890)$46,800 
53,690 — (6,890)46,800 
Amortizing intangible assets
Customer relationships
4-16
81,105 (35,879)— 45,226 
Player relationships
2-14
42,990 (39,812)— 3,178 
Non-compete agreements
2-5
9,840 (8,349)— 1,491 
Gaming license (1)
152,100 (1,210)— 890 
In-place lease value41,170 (1,155)— 15 
Leasehold interest4570 (570)— — 
Other
4-25
1,814 (1,356)— 458 
139,589 (88,331)— 51,258 
Balance, December 31, 2021$193,279 $(88,331)$(6,890)$98,058 
(1)Relates to Rocky Gap.
Total amortization expense related to intangible assets was $1.9 million and $5.6 million for the three and nine months ended September 30, 2022, respectively, and $1.9 million and $6.1 million for the three and nine months ended September 30, 2021, respectively.
To the extent the Company becomes aware of new facts and circumstances that would result in a triggering event, the Company will revise its cash flow projections accordingly, as its estimates of future cash flows are highly dependent upon certain assumptions, including, but not limited to, the nature, timing, and extent of elimination or change of the restrictions on the Company’s operations and the extent and timing of the economic recovery globally, nationally, and specifically within the gaming industry. If such assumptions are not accurate, the Company may be required to record impairment charges in future periods, whether in connection with its regular review procedures, or earlier, if an indicator of an impairment is present prior to such evaluation.